The REAL Reason Why Job Points (JP) Are In GTA Online! Cheap GTA 5 Shark Cards & More Games: Have you ever wondered what Job. Jump from the Cargobob and into Triple Rewards this week in GTA Online with 3X GTA$ & RP in Motor Wars, the ferocious fight for survival in an intermittently shrinking kill box festooned with.
From The RadioReference Wiki
Summary
This page is a listing of the dispatch determinants (codes) utilized in the Priority Dispatching™ system by the National Academy of Emergency Dispatch™ (NAED™). It includes the alphanumeric codes such as 1-D-1 (i.e. 1-Delta-1), the generic text descriptors for each code, and any applicable suffixes (special situations). This list is current as of the following Priority Dispatch™ versions: MPDS® v12.2, FPDS® v7 and PPDS® v4.1.
EMS
- Protocol 1: Abdominal Pain/Problems
- 1-D-1 Not alert
- 1-D-2 Ashen or gray ≥50 years old
- 1-C-1 Suspected aortic aneurysm (tearing/ripping pain) ≥50 years old
- 1-C-2 Diagnosed aortic aneurysm
- 1-C-3 Fainting or near fainting ≥50 years old
- 1-C-4 Females with fainting or near fainting 12-50 years old
- 1-C-5 Males with pain above navel ≥35 years old
- 1-C-6 Females with pain above navel ≥ 45 years old
- 1-A-1 Abdominal pain
- 1-A-2 Testicle or groin pain (male)
- Protocol 2: Allergies (Reactions)/Envenomations (Stings/Bites)
- 2-E-1 Ineffective breathing
- 2-D-1 Not alert
- 2-D-2 Difficulty speaking between breaths
- 2-D-3 Swarming attack (bee, wasp, hornet)
- 2-D-4 Snakebite
- 2-C-1 Difficulty breathing or swallowing
- 2-C-2 History of severe allergic reaction
- 2-B-1 Unknown status
- 2-A-1 No difficulty breathing or swallowing (rash, hives or itching may be present)
- 2-A-2 Spider bite
- Suffixes: I=Injection administered or advised, M=Medication administered or advised
- Protocol 3: Animal Bites/Attacks
- 3-D-1 Arrest
- 3-D-2 Unconscious
- 3-D-3 Not alert
- 3-D-4 Chest or neck injury (with difficulty breathing)
- 3-D-5 Dangerous body area
- 3-D-6 Large animal
- 3-D-7 Exotic animal
- 3-D-8 Attack of multiple animals
- 3-D-9 Attack in progress
- 3-B-1 Possibly dangerous body area
- 3-B-2 Serious hemorrhage
- 3-B-3 Unknown status
- 3-A-1 Not dangerous body area
- 3-A-2 Non-recent (≥6 hours) injuries (without priority symptoms)
- 3-A-3 Superficial injuries
- Protocol 4: Assault/Sexual Assault
- 4-D-1 Arrest
- 4-D-2 Unconscious
- 4-D-3 Not alert
- 4-D-4 Chest or neck injury (with difficulty breathing)
- 4-D-5 Multiple victims
- 4-B-1 Possibly dangerous body area
- 4-B-2 Serious hemorrhage
- 4-B-3 Unknown status
- 4-A-1 Not dangerous body area with deformity
- 4-A-2 Not dangerous body area
- 4-A-3 Non-recent (≥6 hours) injuries (without priority symptoms)
- Suffixes: A=Assault, S=Sexual assault, T=Stun gun
- Protocol 5: Back Pain (Non-Traumatic or Non-Recent Trauma)
- 5-D-1 Not alert
- 5-D-2 Ashen or gray color reported ≥50 years old
- 5-C-1 Suspected aortic aneurysm (tearing/ripping pain) ≥50 years old
- 5-C-2 Known aortic aneurysm
- 5-C-3 Fainting or nearly fainting ≥50 years old
- 5-C-4 Non-traumatic or Non-recent trauma with difficulty breathing
- 5-A-1 Non-traumatic back pain
- 5-A-2 Non-recent (≥6 hours) traumatic back pain (without priority symptoms)
- Protocol 6: Breathing Problems
- 6-E-1 Ineffective breathing
- 6-D-1 Not alert
- 6-D-2 Difficulty speaking between breaths
- 6-D-3 Changing color
- 6-D-4 Clammy or cold sweats
- 6-D-5 Tracheostomy (obvious distress)
- 6-C-1 Abnormal breathing
- 6-C-2 Tracheostomy (no obvious distress)
- Suffixes: A=Asthma history
- Protocol 7: Burns (Scalds)/Explosion (Blast)
- 7-E-1 Person on fire
- 7-D-1 Multiple victims
- 7-D-2 Arrest
- 7-D-3 Unconscious
- 7-D-4 Not alert
- 7-D-5 Difficulty speaking between breaths
- 7-C-1 Building fire with persons reported inside
- 7-C-2 Difficulty breathing
- 7-C-3 ≥18% body area
- 7-C-4 Significant facial burns
- 7-B-1 Blast injuries (without priority symptoms)
- 7-B-2 Unknown status
- 7-A-1 <18% body area
- 7-A-2 Fire alarm (unknown situation)
- 7-A-3 Minor burns
- 7-A-4 Sunburn
- 7-A-5 Non-recent (≥ 6 hours)
- Suffixes: E=Explosion, F=Fire present, W=Fireworks
- Protocol 8: Carbon Monoxide/Inhalation/HAZMAT/CBRN
- 8-D-1 Unconscious
- 8-D-2 Arrest
- 8-D-3 Not alert
- 8-D-4 Difficulty speaking between breaths
- 8-D-5 Multiple victims
- 8-D-6 Unknown status
- 8-C-1 Alert with difficulty breathing
- 8-B-1 Alert without difficulty breathing
- 8-Ω-1 Carbon monoxide detector alarm (without priority symptoms)
- 8-Ω-2 Carbon monoxide detector alarm (no scene contact)
- Suffixes: B=Biological, C=Chemical, G=Smell of gas/fumes, M=Carbon Monoxide, N=Nuclear, R=Radiological, S=Suicide attempt (carbon monoxide), U=Unknown
- Protocol 9: Cardiac or Respiratory Arrest/Death
- 9-E-1 Not breathing at all
- 9-E-2 Uncertain Breathing
- 9-E-3 Hanging
- 9-E-4 Strangulation
- 9-E-5 Suffocation
- 9-E-6 Underwater
- 9-E-7 Expected death
- 9-D-1 Ineffective breathing
- 9-D-2 Obvious death or expected death questionable
- 9-B-1 Obvious death (unquestionable)
- 9-O-1 Expected death (unquestionable)
- Suffixes: A=Cold and stiff in a warm environment, B=Decapitation, C=Decomposition, D=Incineration, E=Non-recent death, F=Severe injuries incompatible w/ life, G=User defined, H=User defined, I=User defined, X=Terminal illness, Y=DNR, Z=User Defined, a=Cold and stiff in a warm environment, b=Decapitation, c=Decomposition, d=Incineration, e=Non-recent death, f=Injuries obviously incompatible with life, g=Submersion (>6 hours), x=Terminal illness, y=DNR (Do Not Resuscitate) order
- Note: Local medical direction may permit additional suffixes for 9-B-1 (designated with letters h through k) and an additional suffix for 9-Ω-1 (designated letter z) specifying indicators determined by the medical director.
- Protocol 10: Chest Pain (Non-Traumatic)
- 10-D-1 Not alert
- 10-D-2 Difficulty speaking between breaths
- 10-D-3 Changing color
- 10-D-4 Clammy or cold sweats
- 10-D-5 Heart attack or angina history
- 10-C-1 Abnormal breathing
- 10-C-2 Cocaine
- 10-C-3 Breathing normally ≥35 years old
- 10-A-1 Breathing normally <35 years old
- Protocol 11: Choking
- 11-E-1 Complete obstruction/ineffective breathing
- 11-D-1 Abnormal breathing (partial obstruction)
- 11-D-2 Not alert
- 11-A-1 Not choking now (can talk or cry, is alert and breathing normally)
- Protocol 12: Convulsions/Seizures
- 12-D-1 Not breathing
- 12-D-2 Continuous or multiple seizures
- 12-D-3 Agonal/ineffective breathing
- 12-D-4 Effective breathing not verified, patient ≥35 years old
- 12-C-1 Focal seizure (not alert)
- 12-C-2 Pregnancy
- 12-C-3 Diabetic
- 12-C-4 Not seizing now and effective breathing verified (>6 years old, confirmed no seizure disorder)
- 12-C-5 History of stroke or brain tumor
- 12-C-6 Overdose/poisoning (ingestion)
- 12-C-7 Atypical seizure
- 12-B-1 Effective breathing not verified <35 years old
- 12-A-1 Not seizing now and effective breathing verified (known seizure disorder)
- 12-A-2 Not seizing now and effective breathing verified (seizure disorder unknown)
- 12-A-3 Not seizing now and effective breathing verified (≤6 years old, confirmed no seizure disorder)
- 12-A-4 Focal seizure (alert)
- 12-A-5 Impending seizure (aura)
- Suffixes: E=Epileptic or previous seizure diagnosis
- Protocol 13: Diabetic Problems
- 13-D-1 Unconscious
- 13-C-1 Not alert
- 13-C-2 Abnormal behavior
- 13-C-3 Abnormal breathing
- 13-A-1 Alert and behaving normally
- Suffixes: C=Combative or aggressive
- Protocol 14: Drowning (near)/Diving/SCUBA Accident
- 14-E-1 Arrest (out of water)
- 14-E-2 Underwater (domestic rescue)
- 14-D-1 Unconscious
- 14-D-2 Underwater (specialized rescue)
- 14-D-3 Stranded (specialized rescue)
- 14-D-4 Just resuscitated and/or defibrillated
- 14-D-5 Not alert
- 14-D-6 Diving or suspected neck injury
- 14-C-1 Alert with abnormal breathing
- 14-B-1 Alert and breathing normally (injuries or in water)
- 14-B-2 Obvious death (submersion ≥ 6 hours)
- 14-B-3 Unknown status
- 14-A-1 Alert and breathing normally (no injuries and out of water)
- Protocol 15: Electrocution/Lightning
- 15-E-1 Not breathing/ineffective breathing
- 15-D-1 Multiple victims
- 15-D-2 Unconscious
- 15-D-3 Not disconnected from power
- 15-D-4 Power not off or hazard present
- 15-D-5 Extreme fall (≥30 ft/10 m)
- 15-D-6 Long fall
- 15-D-7 Not alert
- 15-D-8 Abnormal breathing
- 15-D-9 Unknown status
- 15-C-1 Alert and breathing normally
- Suffixes: E=Electrocution, L=Lightning
- Protocol 16: Eye Problems/Injuries
- 16-D-1 Not alert
- 16-B-1 Severe eye injuries
- 16-A-1 Moderate eye injuries
- 16-A-2 Minor eye injuries
- 16-A-3 Medical eye problems
- Protocol 17: Falls
- 17-D-1 Extreme fall (≥30 ft/10 m)
- 17-D-2 Arrest
- 17-D-3 Unconscious
- 17-D-4 Not alert
- 17-D-5 Chest or neck injury (with difficulty breathing)
- 17-D-6 Long fall
- 17-B-1 Possibly dangerous body area
- 17-B-2 Serious hemorrhage
- 17-B-3 Unknown status
- 17-A-1 Not dangerous body area with deformity
- 17-A-2 Not dangerous body area
- 17-A-3 Non-recent (≥6 hours) injuries (without priority symptoms)
- 17-A-4 Public assist (no injuries and no priority symptoms)
- Suffixes: A=Accessibility concern, E=Environmental problems, G=On the ground or floor, J=Jumper (suicide attempt), P=Public place
- Protocol 18: Headache
- 18-C-1 Not alert
- 18-C-2 Abnormal breathing
- 18-C-3 Speech problems
- 18-C-4 Sudden onset of severe pain
- 18-C-5 Numbness
- 18-C-6 Paralysis
- 18-C-7 Change in behavior (≤3 hours)
- 18-B-1 Unknown status
- 18-A-1 Breathing normally
- Protocol 19: Heart Problems/AICD
- 19-D-1 Not alert
- 19-D-2 Difficulty speaking between breaths
- 19-D-3 Changing color
- 19-D-4 Clammy
- 19-D-5 Just resuscitated and/or defibrillated (external)
- 19-C-1 Firing of AICD
- 19-C-2 Abnormal breathing
- 19-C-3 Chest pain ≥35 years old
- 19-C-4 Cardiac history
- 19-C-5 Cocaine
- 19-C-6 Heart rate <50 bpm or ≥130 bpm (without priority symptoms)
- 19-C-7 Unknown status
- 19-A-1 Heart rate ≥50 bpm and <130 bpm (without priority symptoms)
- 19-A-2 Chest pain <35 years old (without priority symptoms)
- Protocol 20: Heat/Cold Exposure
- 20-D-1 Not alert
- 20-D-2 Multiple victims (with priority symptoms)
- 20-C-1 Heart attack or angina history
- 20-B-1 Change in skin color
- 20-B-2 Unknown status
- 20-A-1 Alert
- Suffixes: C=Cold exposure, H=Heat exposure
- Protocol 21: Hemorrhage/Laceration
- 21-D-1 Arrest
- 21-D-2 Unconscious
- 21-D-3 Not alert
- 21-D-4 Dangerous hemorrhage
- 21-D-5 Abnormal breathing
- 21-C-1 Hemorrhage through tubes
- 21-C-2 Hemorrhage of dialysis fistula
- 21-C-3 Hemorrhage through varicose veins
- 21-B-1 Possibly dangerous hemorrhage
- 21-B-2 Serious hemorrhage
- 21-B-3 Bleeding disorder
- 21-B-4 Blood thinners
- 21-A-1 Not dangerous hemorrhage
- 21-A-2 Minor hemorrhage
- Protocol 22: Industrial/Machinery Accidents
- 22-D-1 Entrapment
- 22-D-2 Trench collapse
- 22-D-3 Structure collapse
- 22-D-4 Confined space rescue
- 22-D-5 Inaccessible terrain situation
- 22-D-6 Mudslide/avalanche
- 22-B-1 No longer trapped (unknown injuries)
- 22-B-2 Peripheral entrapment only
- 22-B-3 Unknown status (investigation)
- 22-A-1 No longer trapped (no injuries)
- Suffixes: A=Above ground (≥6 ft/2 m), B=Below ground (≥6 ft/2 m), M=Multiple victims, X=Above ground and multiple victims, Y=Below ground and multiple victims
- Protocol 23: Overdose/Poisoning (Ingestion)
- 23-D-1 Unconscious
- 23-D-2 Changing color
- 23-C-1 Not alert
- 23-C-2 Abnormal breathing
- 23-C-3 Antidepressants (tricyclic)
- 23-C-4 Cocaine, methamphetamine (or derivatives)
- 23-C-5 Narcotics (heroin)
- 23-C-6 Acid or alkali (lye)
- 23-C-7 Unknown status
- 23-C-8 Poison Control request for response
- 23-B-1 Overdose (without priority symptoms)
- 23-Ω-1 Poisoning (without priority symptoms)
- Suffixes: A=Accidental, I=Intentional, V=Violent or combative
- Protocol 24: Pregnancy/Childbirth/Miscarriage
- 24-D-1 Breech or cord
- 24-D-2 Head visible/out
- 24-D-3 Imminent delivery (≥5 months/20 weeks)
- 24-D-4 3rd trimester hemorrhage
- 24-D-5 High risk complications
- 24-D-6 Baby born (complications with baby)
- 24-D-7 Baby born (complications with mother)
- 24-C-1 2nd trimester hemorrhage or miscarriage
- 24-C-2 1st trimester serious hemorrhage
- 24-C-3 Baby born (no complications)
- 24-B-1 Labor (delivery not imminent, ≥5 months/20 weeks)
- 24-B-2 Unknown status
- 24-A-1 1st trimester hemorrhage or miscarriage
- 24-Ω-1 Waters broken (no contractions or presenting parts)
- Protocol 25: Psychiatric/Abnormal Behavior/Suicide Attempt
- 25-D-1 Not alert
- 25-D-2 Dangerous hemorrhage
- 25-B-1 Serious hemorrhage
- 25-B-2 Non-serious or minor hemorrhage
- 25-B-3 Threatening suicide
- 25-B-4 Jumper (threatening)
- 25-B-5 Near hanging, strangulation or suffocation (alert)
- 25-B-6 Unknown status
- 25-A-1 Non-suicidal and alert
- 25-A-2 Suicidal (not threatening) and alert
- Suffixes: B=Both violent and weapons, V=Violent, W=Weapons
- Protocol 26: Sick Person (Specific Diagnosis)
- 26-D-1 Not alert
- 26-C-1 Altered level of consciousness
- 26-C-2 Abnormal breathing
- 26-C-3 Sickle cell crisis/thalassemia
- 26-B-1 Unknown status
- 26-A-1 No priority symptoms (complaint conditions 2-11 not identified)
- 26-A-2 Blood pressure abnormality
- 26-A-3 Dizziness/vertigo
- 26-A-4 Fever/chills
- 26-A-5 General weakness
- 26-A-6 Nausea
- 26-A-7 New onset of immobility
- 26-A-8 Other pain
- 26-A-9 Transportation only
- 26-A-10 Unwell/ill
- 26-A-11 Vomiting
- 26-A-12 Possible meningitis
- 26-Ω-2 Boils
- 26-Ω-3 Bumps (non-traumatic)
- 26-Ω-4 Can't sleep
- 26-Ω-5 Can't urinate (without abdominal pain)
- 26-Ω-6 Catheter (in/out without hemorrhaging)
- 26-Ω-7 Constipation
- 26-Ω-8 Cramps/spasms/joint pain (in extremities and non-traumatic)
- 26-Ω-9 Cut-off ring request
- 26-Ω-10 Deafness
- 26-Ω-11 Defecation/diarrhea
- 26-Ω-12 Earache
- 26-Ω-13 Enema
- 26-Ω-14 Gout
- 26-Ω-15 Hemorrhoids/piles
- 26-Ω-16 Hepatitis
- 26-Ω-17 Hiccups
- 26-Ω-18 Itching
- 26-Ω-19 Nervous
- 26-Ω-20 Object stuck (nose, ear, vagina, rectum, penis)
- 26-Ω-21 Object swallowed (without choking or difficulty breathing, can talk)
- 26-Ω-22 Painful urination
- 26-Ω-23 Penis problems/pain
- 26-Ω-24 Rash/skin disorder (without difficulty breathing or swallowing)
- 26-Ω-25 Sexually Transmitted Disease (STD)
- 26-Ω-26 Sore throat (without difficulty breathing or swallowing
- 26-Ω-27 Toothache (without jaw pain)
- 26-Ω-28 Wound infected (focal or surface)
- Protocol 27: Stab/Gunshot/Penetrating Trauma
- 27-D-1 Arrest
- 27-D-2 Unconscious
- 27-D-3 Not alert
- 27-D-4 Central wounds
- 27-D-5 Multiple wounds
- 27-D-6 Multiple victims
- 27-B-1 Non-recent (≥6 hours) single central wound
- 27-B-2 Known single peripheral wound
- 27-B-3 Serious hemorrhage
- 27-B-4 Unknown status
- 27-B-5 Obvious death (explosive GSW to head)
- 27-A-1 Non-recent (≥6 hours peripheral wounds (without priority symptoms)
- Suffixes: G=Gunshot, P=Penetrating trauma, S=Stab, X=Self-inflicted GSW, Y=Self-inflicted stab
- Protocol 28: Stroke (CVA)/Transient Ischemic Attack (TIA)
- 28-C-1 Not alert
- 28-C-2 Abnormal breathing
- 28-C-3 Sudden speech problems
- 28-C-4 Sudden weakness or numbness (one side)
- 28-C-5 Sudden paralysis or facial droop (one side)
- 28-C-6 Sudden loss of balance or coordination)
- 28-C-7 Sudden vision problems
- 28-C-8 Sudden onset of severe headache
- 28-C-9 Stroke history
- 28-C-10 TIA (mini-stroke) history
- 28-C-11 Breathing normally ≥35 years old
- 28-C-12 Unknown status
- 28-A-1 Breathing normally <35 years old
- Suffixes: C=Partial evidence of stroke (less than _ hours), D=Partial evidence of stroke (greater than _ hours), E=Partial evidence of stroke (unknown time frame), F=Strong evidence of stroke (less than _ hours), G=Greater than _ hours since symptoms started (stroke diagnostic not completed), H=Strong evidence of stroke (greater than _ hours), I=Strong evidence of stroke (unknown time frame), J=Clear evidence of stroke (less than _ hours), K=Clear evidence of stroke (greater than _ hours), L=Less than _ hours since symptom onset (stroke diagnostic not completed), M=Clear evidence of stroke (unknown time frame), U=Unknown when symptoms started (stroke diagnostic not completed), X=No test evidence of stroke (less than _ hours), Y=No test evidence of stroke (greater than _ hours), Z=No test evidence of stroke (unknown time frame)
- Note: Local medical direction will determine the time duration indicated in the suffixes.
- Protocol 29: Traffic/Transportation Incidents
- 29-D-1 Major incident (a through f)
- 29-D-2 High mechanism (k through s)
- 29-D-3 HAZMAT
- 29-D-4 Pinned (trapped victim)
- 29-D-5 Not alert
- 29-B-1 Injuries
- 29-B-2 Serious hemorrhage
- 29-B-3 Other hazards
- 29-B-4 Unknown status
- 29-A-1 1st party caller with injury to not dangerous body area
- 29-Ω-1 No injuries (confirmed)
- Suffixes: A=Multiple patients and additional response required, a=Aircraft, b=Bus, c=Subway/metro, d=Train, e=Watercraft, f=Multi-vehicle (≥10) pile-up, k=All-terrain/snowmobile, l=Auto vs. bicycle/motorcycle, M=Multiple patients, m=Auto vs. pedestrian, n=Ejection, o=Personal watercraft, p=Rollovers, q=Vehicle off bridge/height, r=Possible death at scene, s=Sinking vehicle, U=Unknown number of patients, X=Unknown number of patients and additional response required
- Protocol 30: Traumatic Injuries (Specific)
- 30-D-1 Arrest
- 30-D-2 Unconscious
- 30-D-3 Not alert
- 30-D-4 Chest or neck injury (with difficulty breathing)
- 30-D-5 High velocity impact/mass injury
- 30-B-1 Possibly dangerous body area
- 30-B-2 Serious hemorrhage
- 30-B-3 Unknown body area (remote patient location)
- 30-A-1 Not dangerous body area with deformity
- 30-A-2 Not dangerous body area
- 30-A-3 Non-recent (≥6 hours) injuries (without priority symptoms)
- Protocol 31: Unconscious/Fainting (Near)
- 31-E-1 Ineffective breathing
- 31-D-1 Unconscious - agonal/ineffective breathing
- 31-D-2 Unconscious - effective breathing
- 31-D-3 Not alert
- 31-D-4 Changing color
- 31-C-1 Alert with abnormal breathing
- 31-C-2 Fainting episode(s) and alert ≥35 years old (with cardiac history)
- 31-C-3 Females 12-50 years old with abdominal pain
- 31-A-1 Fainting episode(s) and alert ≥35 years old (without cardiac history)
- 31-A-2 Fainting episode(s) and alert <35 years old (with cardiac history)
- 31-A-3 Fainting episode(s) and alert <35 years old (without cardiac history)
- Protocol 32: Unknown Problem (Man Down)
- 32-D-1 Life status questionable
- 32-B-1 Standing, sitting, moving or talking
- 32-B-2 Medical alarm (alert) notifications (no patient information)
- 32-B-3 Unknown status
- 32-B-4 Caller's language not understood (no interpreter in center)
- Protocol 33: Transfer/Interfacility/Palliative Care
- 33-D-1 Suspected cardiac or respiratory arrest
- 33-D-2 Just resuscitated and/or defibrillated (external)
- 33-C-1 Not alert (acute change)
- 33-C-2 Abnormal breathing (acute onset)
- 33-C-3 Significant hemorrhage or shock
- 33-C-4 Possible acute heart problems or MI (heart attack)
- 33-C-5 Acute severe pain
- 33-C-6 Emergency response requested
- 33-A-1 Acuity I (no priority symptoms)
- 33-A-2 Acuity II (no priority symptoms)
- 33-A-3 Acuity III (no priority symptoms)
- Suffixes: P=Palliative care, T=Transfer/interfacility
- Protocol 34: ACN (Automatic crash notification)
- Protocol 36: Pandemic/Epidemic/Outbreak
- 36-D-1 Ineffective breathing with flu symptoms
- 36-D-2 Difficulty speaking between breaths with flu symptoms
- 36-D-3 Not alert with flu symptoms
- 36-D-4 Changing color with flu symptoms
- 36-C-1 Abnormal breathing with single flu symptom
- 36-C-2 Abnormal breathing with multiple flu symptom
- 36-C-3 Chest pain/discomfort ≥35 with single flu symptom
- 36-C-4 Chest pain/discomfort ≥35 with multiple flu symptoms
- 36-C-5 High risk conditions
- 36-A-1 Chest pain/discomfort <35 with single flu symptom
- 36-A-2 Chest pain/discomfort <35 with multiple flu symptoms
- 36-A-3 Flu symptoms only
- Suffixes: S=Level 0 (Surveillance only), A=Level 1 (low triage), B=Level 2 (moderate triage), C=Level 3 (high triage)
- Protocol 37: Interfacility Evaluation/Transfer
- 37-D-1 Not breathing/ineffective breathing
- 37-D-2 Evaluation
- 37-D-3 Transfer
- 37-C-1 Acute onset of priority symptoms
- 37-C-2 Suspected acute heart problems or MI (heart attack)
- 37-C-3 Suspected Stroke (<= T hours)
- 37-C-4 Medication management required
- 37-C-5 Emergency response requested
- 37-C-6 Evaluation
- 37-C-7 Transfer level I
- 37-C-8 Transfer level II
- 37-C-9 Transfer level III
- 37-B-1 Evaluation
- 37-B-2 Transfer
- 37-A-1 Evaluation
- 37-A-2 Transfer level I
- 37-A-3 Transfer level II
- 37-A-4 Transfer level III
- Suffixes: A=Additional personnel, S=Special equipment, B=Additional personnel and special equip
Fire
Gta V Job Points
- Protocol 51: Aircraft Emergency
- 51-D-1 Aircraft crash on land (Alert III)
- 51-D-2 Aircraft crash involving structure (Alert III)
- 51-D-3 Aircraft fire/incident on ground (Alert III)
- 51-D-4 Coastal water crash
- 51-D-5 Inland water crash
- 51-D-6 Oceanic water crash
- 51-C-1 Aircraft incoming (Alert II)
- 51-C-2 Aircraft incoming (Alert I)
- 51-B-1 Unknown situation (investigation)
- 51-A-1 Stand by
- 51-Ω-1 Airborne aircraft
- Suffixes: A=Airship/Blimp, B=Hot air balloon, C=Cargo, H=Helicopter, L=Large aircraft, M=Military aircraft, S=Small aircraft, T=Light aircraft, U=Unknown
- Protocol 52: Alarms
- 52-C-1 High Life Hazard
- 52-C-2 High Rise
- 52-C-3 Commercial/industrial building
- 52-C-4 Residential (multiple)
- 52-B-1 Residential (single)
- 52-B-2 Non-dwelling building/structure
- 52-B-3 Mobile home, house trailer, portable office
- 52-B-4 Unknown situation
- 52-Ω-1 Burglary/intrusion, etc.
- 52-Ω-2 Medical alarm
- Suffixes: C=Carbon Monoxide, D=Carbon Dioxide, G=General/Fire, H=Heat Detector, I=Industrial Gas/HAZMAT, K=Keypad (manual), L=Duct Detector, O=Other, P=Pull Station, S=Smoke Detector, T=Trouble/Tamper, U=Unknown, W=Waterflow/Sprinkler, X=CO/Industrial gas with single sick person, Y=CO/Industrial gas with multiple sick persons
- Protocol 53: Service Call
- 53-C-1 Water problem with electrical hazard
- 53-C-2 Service call (multiple units)
- 53-B-1 Locked in vehicle
- 53-B-2 Welfare check
- 53-B-3 Service call with medical assistance (a through j or r through z)
- 53-B-4 Urgent service call (a through j)
- 53-A-1 Locked in/out of building
- 53-A-2 Lift assist
- 53-A-3 Animal rescue
- 53-A-4 Water problem
- 53-A-5 Service call (r through z)
- 53-A-6 Unknown/Other situation (investigation)
- 53-Ω-1 Locked out of vehicle (unoccupied)
- 53-Ω-2 Down trees and objects
- 53-Ω-3 Hydrant problem
- 53-Ω-4 Sewer problem
- 53-Ω-5 Water main break
- 53-Ω-6 Flooded/Water in roadway
- 53-Ω-7 Other
- Protocol 54: Confined Space/Structure Collapse
- 54-D-1 Entrapment/trapped (confirmed)
- 54-D-2 Entrapment/trapped (confirmed) with hazardous materials
- 54-C-1 Entrapment/trapped (unconfirmed) with hazardous materials
- 54-B-1 Entrapment/trapped (unconfirmed)
- 54-B-2 No one trapped
- Suffixes: C=Confined Space, H=Sinkhole, L=Large building/structure collapse, M=Landslide/Mudslide, S=Small building/structure collapse, T=Trench (collapse/rescue), U=Unknown, W=Building/structure collapse into water
- Protocol 55: Electrical Hazard
- 55-C-1 Electrical hazard with or near water
- 55-C-2 Wires down with smoke or arcing
- 55-C-3 Substation/Distribution station
- 55-C-4 Underground electrical problem (vault/manhole)
- 55-C-5 Solar farm
- 55-B-1 Electrical arcing
- 55-B-2 Wires down without smoke or arcing
- 55-B-3 Appliance with odor present
- 55-B-4 Electrical odor
- 55-B-5 Unknown situation (investigation)
- 55-A-1 Transformer outside (wire or pole)
- 55-A-2 Appliance without odor present
- Suffixes: A=Animals, B=Buildings (non-residential), N=Person in contact with electrical hazard, O=Other, P=People in danger, R=Residential, S=Person in contact with electrical hazard and single injured person, T=Person in contact with electrical hazard and multiple injured persons, U=Unknown, V=Vehicle
- Protocol 56: Elevator/Escalator Incident
- 56-D-1 Escalator entrapment/trapped with injuries
- 56-D-2 Elevator accident
- 56-B-1 Elevator malfunction - occupants inside (medical condition)
- 56-B-2 Escalator entrapment/trapped without injuries
- 56-B-3 Unknown situation
- 56-A-1 Elevator malfunction - occupants inside
- 56-A-2 Elevator alarm
- 56-Ω-1 Elevator malfunction - no occupants inside
- 56-Ω-2 Escalator incident (not trapped) - with or without injuries
- Protocol 57: Explosion
- 57-D-1 High life hazard
- 57-D-2 High rise
- 57-D-3 Government building
- 57-D-4 Commercial/industrial building
- 57-D-5 Residential (multiple)
- 57-D-6 Residential (single)
- 57-D-7 Large non-dwelling building/structure
- 57-D-8 Small non-dwelling building/structure
- 57-D-9 Commercial vehicle
- 57-D-10 Large fuel/fire load vehicle
- 57-D-11 Mobile home, house trailer, portable office
- 57-C-1 Other vehicle explosion
- 57-C-2 Open area
- 57-C-3 Manhole (cover/underground vault)
- 57-B-1 Vehicle explosion
- 57-B-2 Other Explosion
- 57-B-3 Unknown situation (investigation)
- Suffixes: F=Fire, G=Fire with single injured person, H=Fire with multiple injured persons, V=Single injured person, W=Multiple injured persons, X=MCI Level 1, Y=MCI Level 2, Z=MCI Level 3
- Protocol 58: Extrication/Entrapment
- 58-D-1 Entrapment/Trapped (head, trunk/torso/chest, upper arm, upper leg)
- 58-C-1 Entrapment/Trapped (unknown body part)
- 58-B-1 Entrapment/Trapped (hand, wrist, forearm, foot, lower leg)
- 58-B-2 Unknown situation (investigation)
- 58-B-3 Entrapment/Trapped (non-threatened)
- 58-A-1 Entrapment/Trapped (finger, toe, hair)
- 58-A-2 No longer trapped with injuries
- 58-Ω-1 No longer trapped (no/unknown injuries)
- Suffixes: H=HAZMAT
- Protocol 59: Fuel Spill/Fuel Odor
- 59-D-1 Coastal water
- 59-D-2 Inland water
- 59-D-3 Oceanic water
- 59-D-4 Sewer/Drain
- 59-C-1 Uncontained large spill
- 59-C-2 Contained large spill
- 59-C-3 Unknown situation
- 59-B-1 Uncontained small spill
- 59-B-2 Contained small spill
- 59-B-3 Fuel odor
- 59-O-1 Minor Spill
- Suffixes: I=Inside, O=Outside, U=Unknown, V=Inside and sick/injured person, W=Inside and multiple sick/injured persons, X=Outside and sick/injured person, Y=Outside and multiple sick/injured persons
- Protocol 60: Gas Leak/Gas Odor (Natural and LP Gases)
- 60-D-1 High life hazard
- 60-D-2 High rise
- 60-D-3 Commercial/industrial building
- 60-D-4 Residential (multiple)
- 60-C-1 Residential (single)
- 60-C-2 Outside commercial line
- 60-C-3 Outside tank > 5 gal
- 60-C-4 Transmission/Distribution (main/service) pipeline
- 60-C-5 High-pressure line
- 60-B-1 Outside residential line
- 60-B-2 Outside tank ≤ 5 gal
- 60-B-3 Outside odor (unknown source)
- 60-B-4 Unknown situation (investigation)
- Suffixes: O=Odor only, V=Odor with single sick/injured person, W=Odor with multiple sick/injured persons, X=Single sick/injured person, Y=Multiple sick/injured persons
- Protocol 61: HAZMAT
- 61-E-1 Chemical suicide
- 61-D-1 Uncontained in/near other waterway
- 61-D-2 Uncontained HAZMAT
- 61-D-3 Coastal water
- 61-D-4 Inland water
- 61-D-5 Oceanic water
- 61-D-6 Sewer/Drain
- 61-C-1 Contained HAZMAT
- 61-C-2 Contained in/near other waterway
- 61-B-1 Small spill (≤5 gallons)
- 61-A-1 Abandoned waste
- Suffixes: D=Drug lab, S=Chemical suicide, V=Single sick/injured person, W=Multiple sick/injured persons, X=MCI Level 1, Y=MCI Level 2, Z-MCI Level 3
- Protocol 62: High Angle Rescue
- 62-D-1 High angle rescue
- 62-D-2 High angle rescue (suicidal person)
- 62-D-3 High angle rescue with single injured person
- 62-D-4 High angle rescue with multiple injured persons
- 62-D-5 High angle rescue with unknown number of injuries
- 62-C-1 Unknown situation (suicidal with injuries)
- 62-B-1 Unknown situation
- Suffixes: A=Above grade, B=Below grade, W=Above water
- Protocol 63: Lightning Strike (Investigation)
- 63-C-1 High life hazard
- 63-C-2 High rise
- 63-C-3 Commercial/industrial building
- 63-C-4 Residential (multiple)
- 63-C-5 Outdoor venue (sporting event/concert/campground)
- 63-B-1 Residential (single)
- 63-B-2 Large non-dwelling building/structure
- 63-B-3 Small non-dwelling building/structure
- 63-B-4 Mobile home, house trailer, portable office
- 63-B-5 Outside lightning strike
- 63-B-6 Vehicle
- 63-B-7 Unknown situation (investigation)/Unknown building type
- Suffixes: X=Single injured person, Y=Multiple injured persons
- Protocol 64: Marine Fire
- 64-D-1 Threatened building/structure or other boats
- 64-D-2 Docked in coastal water
- 64-D-3 Docked in inland water
- 64-D-4 Beached in coastal water
- 64-D-5 Beached in inland water
- 64-D-6 Coastal water
- 64-D-7 Oceanic water
- 64-D-8 Inland water
- 64-D-9 Dry dock/on land
- 64-B-1 Extinguished fire
- 64-B-2 Unknown situation/investigation
- Suffixes: L=Large (≥50 ft), M=Medium (25-49 feet), S=Small (< 25 ft), T=Large and single injured person, U=Large and multiple injured persons, V=Medium and single injured persons, W=Medium and multiple injured persons, X=Small and single injured person, Y=Small and multiple injured persons
- Protocol 65: Mutual Aid/Assist Outside Agency
- 65-D-1 Mutual aide to incident (multiple units - hot)
- 65-D-2 Assist outside agency (multiple units - hot)
- 65-B-1 Mutual aid to incident (single unit - hot)
- 65-B-2 Assist outside agency (single unit - hot)
- 65-A-1 Mutual aid to incident (multiple units - cold)
- 65-A-2 Assist outside agency (multiple units - cold)
- 65-A-3 Mutual aid to incident (single unit - cold)
- 65-A-4 Assist outside agency (single unit - cold)
- 65-A-5 Mutual aid move-up/cover
- 65-A-6 Mutual aid to staging area (station assignment)
- Protocol 66: Odor (Strange/Unknown)
- 66-C-1 Odor inside single sick person
- 66-C-2 Odor inside with multiple sick persons
- 66-C-3 Odor outside with single sick person
- 66-C-4 Odor outside with multiple sick persons
- 66-B-1 Unknown situation (investigation) with sick person(s)
- 66-A-1 Odor inside
- 66-A-2 Odor outside
- 66-A-3 Unknown situation (investigation)
- Protocol 67: Outside Fire
- 67-E-1 Person on fire (outside)
- 67-D-1 Large elevated structures
- 67-D-2 Large outside fire
- 67-D-3 Large outside fire with hazardous materials
- 67-C-1 Small elevated structures
- 67-B-1 Small outside fire
- 67-B-2 Small outside fire with hazardous materials
- 67-B-3 Unknown situation
- 67-A-1 Extinguished fire (1st/2nd party)
- Suffixes: T=Trapped, P=People in danger, A=Animals, B=Buildings (non-residential), O=Other, R=Residential, U=Unknown, V=Vehicle, X=Single injured person, Y=Multiple injured persons
- Protocol 68: Smoke Investigation (Outside)
- 68-C-1 Heavy smoke
- 68-A-1 Light smoke
- 68-A-2 Odor of smoke
- 68-A-3 Unknown situation (investigation)
- Protocol 69: Structure Fire
- 69-E-1 High life hazard
- 69-E-2 High rise
- 69-E-3 Commercial/industrial building
- 69-E-4 Commercial/industrial building w/ HAZMAT
- 69-E-5 Residential (multiple)
- 69-E-6 Residential (single)
- 69-E-7 Large non-dewlling building/structure
- 69-E-8 Small non-dewlling building/structure
- 69-E-9 Mobile home, house trailer, portable office
- 69-E-10 Building/Structure over water
- 69-E-11 Unknown building/structure type
- 69-D-1 High life hazard
- 69-D-2 High rise
- 69-D-3 Commercial/industrial building
- 69-D-4 Comercial/industrial build with HAZMAT
- 69-D-5 Residential (multiple)
- 69-D-6 Residential (single)
- 69-D-7 Large non-dwelling building/structure
- 69-D-8 Small non-dwelling building/structure
- 69-D-9 Mobile home, house trailer, portable office
- 69-D-10 Building/structure over water
- 69-D-11 Unknown building/structure type
- Suffixes: R=Trapped person(s), X=Single injured person, Y=Multiple injured persons, A=Appliance (contained), C=Chimney, E=Extinguished fire (1st/2nd party), F=Burned food (1st party), K=Light smoke (1st party), L=Electrical problem, O=Odor of smoke
- Protocol 70: Train and Rail Collision/Derailment
- 70-D-1 Person trapped/struck by train (no collision/derailment)
- 70-D-2 Collision/derailment involving buildings/structures
- 70-D-3 Collision/derailment involving vehicles
- 70-D-4 Collision/derailment below ground level
- 70-D-5 Collision/derailment above ground level
- 70-D-6 Collision/derailment at ground level
- 70-D-7 Collision/derailment in tunnel
- 70-D-8 Collision/derailment on bridge/trestle
- 70-D-9 Collision/derailment into/over water
- 70-C-1 Large fuel/fire load vehicle on tracks
- 70-C-2 Commercial vehicle on tracks
- 70-C-3 Other vehicle on tracks
- 70-C-4 Unknown situation
- Suffixes: C=Cable car, F=Freight train, L=Light rail, M=Monorail, O=Other, P=Passenger train, S=Subway, T=Trolley/Streetcar, U=Unknown
- Protocol 71: Vehicle Fire
- 71-E-1 Vehicle fire (occupants trapped)
- 71-D-1 Vehicle fire (occupants trapped)
- 71-D-2 Vehicle fire in tunnel
- 71-D-3 Vehicle fire with threatened building/structure
- 71-D-4 Commercial vehicle
- 71-D-5 Large fuel/fire load vehicle
- 71-D-6 Agricultural/Farm/Excavation/Construction machinery
- 71-C-1 Vehicle fire threatening non-structure object
- 71-C-2 Vehicle fire in parking garage
- 71-C-3 Delivery vehicle
- 71-B-1 Vehicle fire
- 71-B-2 Motorcycle/Scooter/ATV
- 71-B-3 Commercial vehicle (extinguished)
- 71-B-4 Large fuel/fire load vehicle (extinguished)
- 71-B-5 Agricultural/Farm/Excavation/Construction machinery (extinguished)
- 71-A-1 Vehicle fire (extinguished)
- Suffixes: A=Alternative fuel, H=HAZMAT, M=Alternative fuel and HAZMAT, R=Alternative fuel with single injured person, S=Alternative fuel with multiple injured persons, T=HAZMAT with single injured person, U=HAZMAT with multiple injured persons, V=Alternative fuel and HAZMAT with single injured person, W=Alternative fuel and HAZMAT with multiple injured persons, X=Single injured person, Y=Multiple injured persons
- Protocol 72: Water/Ice/Mud Rescue
- 72-D-1 Ice rescue
- 72-D-2 Swift water rescue
- 72-D-3 Scuba dive accident
- 72-D-4 Swimming pool rescue
- 72-D-5 Coastal water rescue
- 72-D-6 Inland water rescue
- 72-D-7 Oceanic water rescue
- 72-D-8 Surf rescue
- 72-D-9 Large flood water rescue
- 72-D-10 Small flood water rescue
- 72-D-11 Quicksand/marsh/mud rescue
- 72-C-1 Stranded in building/structure due to flood
- 72-B-1 Stranded person (non-threatened)
- 72-B-2 Unknown situation
- 72-A-1 Animal rescue
- 72-A-2 Body recovery
- Suffixes: M=Multiple person rescue, X=Single injured person, Y=Multiple injured persons
- Protocol 73: Watercraft in Distress/Collision
- 73-D-1 People in water
- 73-D-2 Taking on water
- 73-D-3 Flare sighting (red or orange)
- 73-D-4 Collision
- 73-D-5 Unknown situation
- 73-B-1 Watercraft disabled
- 73-B-2 Medical emergency on board
- 73-B-3 Engine will not start
- 73-B-4 Run aground
- 73-B-5 Flare sighting (other than orange or red)
- 73-A-1 Watercraft welfare check
- Suffixes: C=Coastal, I=Inland, O=Oceanic, T=Costal with single sick/injured person, U=Coastal with multiple sick/injured persons, V=Inland with single sick/injured person, W=Inland with multiple sick/injured persons, X=Oceanic with single sick/injured person, Y=Oceanic with multiple sick/injured persons
- Protocol 74: Suspicious Package (Letter, Item, Substance)/Explosives
- 74-D-1 Suspicious package with leakage/residue and single sick/injured person
- 74-D-2 Suspicious package with leakage/residue and multiple sick/injured persons
- 74-D-3 Suspicious package with single sick/injured person
- 74-D-4 Suspicious package with multiple sick/injured persons
- 74-D-5 Military ordnance/explosives found with single sick/injured person
- 74-D-6 Military ordnance/explosives found with multiple sick/injured persons
- 74-C-1 Suspicious package with leakage/residue
- 74-C-2 Suspicious package
- 74-C-3 Bomb threat (suspect caller)
- 74-B-1 Military ordinance
- 74-B-2 Explosives
- 74-B-3 Unknown situation (investigation)
- 74-A-1 Ordnance/Explosives found
- Suffixes: C=Commercial/industrial building, G=Government building, H=High life hazard/high rise, N=Non-dwelling building/structure, O=Open area, R=Residential building
- Protocol 75: Train and Rail Fire
- 75-D-1 Train fire involving buildings/structures
- 75-D-2 Train fire involving vehicles
- 75-D-3 Train fire below ground level
- 75-D-4 Train fire above ground level
- 75-D-5 Train fire at ground level
- 75-D-6 Train fire in tunnel
- 75-D-7 Train fire on bridge/trestle
- 75-D-8 Train fire into/over water
- 75-C-1 Unknown situation
- 75-O-1 Moving train
- Suffixes: C=Cable car, F=Freight train, L=Light rail, M=Monorail, O=Other, P=Passenger train, S=Subway, T=Trolley/Streetcar, U=Unknown
- Protocol 76: Bomb Threat
- 76-C-1 Bomb threat (suspect caller)
- 76-B-1 Bomb threat
- Suffixes: C=Commercial/industrial building, G=Government building, H=High life hazard/high rise, N=Non-dwelling building/structure, O=Open area, R=Residential building, U=Unknown
- Protocol 77: Motor Vehicle Collision
- 77-E-1 Vehicle collision (on fire and occupants trapped)
- 77-D-1 High occupancy vehicle (high mechanism)
- 77-D-2 High mechanism
- 77-D-3 Multi-vehicle pile-up
- 77-D-4 Pinned (trapped) victim
- 77-D-5 Ejection
- 77-D-6 Vehicle vs. pedestrian/bicycle
- 77-D-7 Motorcycle/Vehicle vs. motorcycle
- 77-D-8 Vehicle vs. building
- 77-D-9 Unstable vehicle
- 77-D-10 Commercial vehicle
- 77-C-1 Injuries with hazard
- 77-C-2 Fuel/fluid leak
- 77-B-1 Injuries
- 77-B-2 Unknown situation
- 77-A-1 Low mechanism
- 77-A-2 No injuries with hazard
- 77-Ω-1 Vehicle blocking traffic
- 77-Ω-2 No injuries and no hazard
- Suffixes: M=Multiple vehicles, F=Fire, H=HAZMAT, N=Multiple vehicles and fire, O=Multiple vehicles and HAZMAT, P=Fire and HAZMAT, Q=Multiple, fire and HAZMAT
- Protocol 78: Backcountry Rescue
- 78-D-1 Avalanche (multiple trapped persons)
- 78-D-2 Avalanche (single trapped person)
- 78-D-3 Trapped/Injured in crevasse
- 78-D-4 Trapped/Injured in inaccessible area
- 78-D-5 Trapped/Injured in high angle terrain
- 78-D-6 Cave/Abandoned mine
- 78-C-1 Avalanche (unknown number of trapped persons)
- 78-C-2 Injured in accessible area
- 78-C-3 Not injured in inaccessible area
- 78-C-4 Not injured in high angle terrain
- 78-B-1 Unknown situation (investigation)
- Suffixes: H=Rising water, W=Inclement weather, M=Multiple sick/injured persons, B=Both inclement weather and multiple sick/injured persons, C=Both Rising water and Multiple sick/injured persons
- Protocol 79: Lost Person
- 79-D-1 Complex terrain with multiple sick/injured persons
- 79-D-2 Complex terrain with single sick/injured person
- 79-D-3 Multiple sick/injured persons
- 79-D-4 Single sick/injured person
- 79-D-5 Complex terrain
- 79-C-1 Lost person
- Suffixes: W=Inclement weather, M=Multiple people involved, B=Both inclement weather and Multiple people involved
- Protocol 80: Outside Tank Fire
- 80-D-1 Large natural/LP gas storage tank
- 80-D-2 Large chemical storage tank
- 80-D-3 Large fuel storage tank
- 80-D-4 Refinery/Tank farm fire
- 80-C-1 Small natural/LP gas storage tank
- 80-C-2 Small chemical storage tank
- 80-C-3 Small fuel storage tank
- 80-C-4 Extinguished fire – Large tank (1st/2nd party)
- 80-C-5 Unknown situation (investigation)
- 80-B-1 Single natural/LP gas storage tank ≤ 5 gallons/20 liters
- 80-B-2 Extinguished fire – Small tank (1st/2nd party)
- Suffixes: T=Trapped, P=People in danger, A=Animals, B=Buildings (non-residential), D=Additional/Other tanks, O=Other, R=Residential, U=Unknown, V=Vehicle, X=Single injured person, Y=Multiple injured persons
- Protocol 81: Sinking Vehicle/Vehicle in Floodwater
- 81-E-1 Sinking vehicle (people inside)
- 81-E-2 Vehicle in floodwater (threatened)
- 81-D-1 Sinking vehicle – coastal water rescue (people in water)
- 81-D-2 Sinking vehicle – inland water rescue (people in water)
- 81-D-3 Sinking vehicle – oceanic water rescue (people in water)
- 81-C-1 Multiple vehicles in floodwater (non-threatened)
- 81-C-2 Vehicle in floodwater (non-threatened)
- 81-C-3 Sinking vehicle (no people reported inside)
- Suffixes: M=Multiple-person rescue, X=Single injured person, Y=Multiple injured persons
- Protocol 82: Vegetation/Wildland/Brush/Grass Fire
- 82-E-1 Threatened/Trapped by wildland fire
- 82-D-1 Large Wildland fire, structures involved
- 82-D-2 Large Wildland fire, structures threatened
- 82-D-3 Large Wildland fire
- 82-D-4 Small Wildland fire, structures involved
- 82-D-5 Small Wildland fire, structures threatened
- 82-D-6 Large Brush/Grass fire, structures involved
- 82-D-7 Large Brush/Grass fire, structures threatened
- 82-D-8 Large Brush/Grass fire
- 82-D-9 Small Brush/Grass fire, structures involved
- 82-C-1 Small Wildland fire
- 82-C-2 Small Brush/Grass fire, structures threatened
- 82-C-3 Small Brush/Grass fire
- 82-B-1 Unknown situation (investigation)
- 82-A-1 Extinguished fire (1st/2nd party)
- 82-Ω-1 Controlled burn
- Suffixes: T=Trapped, P=People in danger, A=Animals, O=Other, U=Unknown, V=Vehicle, X=Single injured person, Y=Multiple injured persons
- Protocol 83: Weather/Disaster Situations
- 83-D-1 Mass Casualty Incident
- 83-D-2 Entrapment/Trapped
- 83-D-3 Immediate danger
- 83-D-4 Critical infrastructure
- 83-C-1 Non-critical infrastruture
- 83-B-1 Medical problems
- 83-B-2 Stranded
- 83-B-3 Utility-related danger
- 83-A-1 Other Situation
- 83-Ω-1 Referral
- Suffixes: X=MCI Level 1, Y=MCI Level 2, Z=MCI Level 3
Police
Note: For all protocols, an affix of 'OCI' in the dispatch code indicates 'Officer Created Incident' (e.g. 103OCI - Administrative). An affix of 'X' indicates call was transferred to an outside agency (e.g. 105X - Animal).
- Protocol 101: Abduction/Kidnapping
- Protocol 102: Abuse/Abandonment/Neglect
- Protocol 103: Administrative
- Protocol 104: Alarms
- Protocol 105: Animal
- Protocol 106: Assault/Sexual Assault
- Protocol 107: Assist Other Agencies
- Protocol 108: Bomb Found/Suspicious Package
- Protocol 109: Bomb Threat
- 109-D-1 High Occupancy
- 109-D-2 Low Occupancy
- 109-Ω-1 Information
- 109-Ω-2 Referral
- Protocol 110: Burglary (Break and Enter)/Home Invasion
- 110-E-1 Immediate life threat
- 110-E-2 Person in danger (no immediate life threat)
- 110-D-1 Burglary (break and enter)
- 110-D-2 Home invasion
- 110-B-1 Past burglary (break and enter)
- 110-B-2 Past home invasion
- 110-Ω-1 Information
- 110-Ω-1 Referral
- Suffixes: C=Club, E=Explosive, G=Gun, K=Knife, O=Other
- Protocol 111: Damage/Vandalism/Mischief
- Protocol 112: Deceased Person
- Protocol 113: Disturbance/Nuisance
- 113-D-1 Physical (large group)
- 113-D-2 Physical (individual or small group)
- 113-B-1 Past physical
- Protocol 114: Domestic Disturbance/Violence
- 114-D-1 Physical
- 114-D-2 Verbal
- 114-B-1 Past physical
- 114-B-2 Past verbal
- 114-Ω-1 Referral
- 114-Ω-2 Information
- Protocol 115: Driving Under the Influence
- Protocol 116: Drugs
- Protocol 117: Explosion
- Protocol 118: Fraud/Deception
- Protocol 119: Harassment/Stalking/Threat
- Protocol 120: Indecency/Lewdness
- Protocol 121: Mental Disorder (Behavior Problems)
- Protocol 122: Miscellaneous
- Protocol 123: Missing/Runaway/Found Person
- Protocol 124: Officer Needs Assistance
- Protocol 125: Public Service
- Protocol 126: Robbery/Carjacking
- Protocol 127: Suicidal Person/Attempted Suicide
- 127-E-1 Immediate life threat
- 127-E-2 Person in danger (no immediate life threat)
- 127-D-1 Attempted suicide
- 127-D-2 Threatening suicide
- 127-B-1 Past attempted suicide
- 127-B-2 Past threatening suicide
- 127-Ω-1 Information
- 127-Ω-2 Referral
- Suffixes: C=Club, E=Explosive, G=Gun, K=Knife, O=Other
- Protocol 128: Supplemental
- 128-B-1 Suspect
- 128-B-2 Evidence
- 128-A-1 Weapons
- 128-A-2 Vehicle
- 128-A-3 Items
- 128-A-4 Other information
- 128-Ω-1 Referral
- Protocol 129: Suspicious/Wanted
- Protocol 130: Theft/Larceny
- Protocol 131: Traffic/Transportation Accident (Crash)
- 131-E-1 Sinking vehicle
- Protocol 132: Traffic Violation/Complaint/Hazard
- Protocol 133: Trespassing/Unwanted
- Protocol 134: Unknown (3rd Party)
- 134-E-1 Immediate life threat
- 134-E-2 Person in danger (no immediate life threat)
- 134-D-1 Unknown (3rd party)
- 134-Ω-1 Information
- 134-Ω-2 Referral
- Protocol 135: Weapons/Firearms
- 135-E-1 Immediate life threat
- 135-E-2 Person in danger (no immediate life threat)
- 135-D-1 Display (with suspect)
- 135-D-2 Shots fired (with suspect)
- 135-C-1 Shots fired (suspect not seen)
- 135-C-2 Carrying concealed weapon
- 135-B-1 Past weapons incident
- 135-B-2 Past shots fired (suspect not seen)
- 135-Ω-1 Information
- 135-Ω-2 Referral
- Suffixes: C=Club, E=Explosive, G=Gun, K=Knife, O=Other
- Protocol 136: Active Assailant (Shooter)
Return to Wiki page: Brevity codes
(No matching DB page)
During the reveal of the PlayStation 5 and the next generation of games, it all started out with the Rockstar logo, it was strange but we saw it coming, Grand Theft Auto V for PlayStation 5, enhanced and expanded [ICYMI: GTA V for PS5 Announced]. Thousands of Rockstar fans were upset when this reveal happened, as we were all hoping for something related to GTA 6.
But we at least hope that there will be a significant change in not just GTA Online but in GTA V story mode as well. Let's discuss in detail what we would like to see in the enhanced version of GTA V for PS5 and Xbox Series X.
1. Enhanced Graphics
With the next generation PlayStation and Xbox, we can see an upgrade in the visuals due to ray tracing technology and fast SSDs; it is a sure bet that Rockstar will be tweaking the RAGE engine to take full advantage of the next generation hardware. The last time RAGE showed its true potential was when Red Dead Redemption 2 released in fall 2018.
The visuals were jaw dropping. Improved draw distances, better foliage and enhanced facial animations. Everything was top notch. Players should also be able to experience the game in 60 FPS. Some glitches and bugs must be fixed that were unnoticed. We could see the same with GTA V when it launches sometime in 2021.
2. Expanded Map
Expansion in the map will allow returning and new players to experience a larger modern California or maybe North Yankton could be included? Time will tell. It would be fun to see a big, more detailed, more advanced and a more lived in world including various NPCs and side and random activities for us to immerse.
Zettai haikyuu gakuen anime. Maybe adding Las Venturas and San Fierro will be cherry on the top. It will give players to explore new places and fun activities to take part in.
3. Better Gameplay
There are many videos and articles regarding the more realistic game play and physics used in GTA IV, thanks to the Euphoria engine that brought realism to a completely new level. It would be a treat if Rockstar adds features like the hanging animation in GTA IV.
The melee attacks in RDR2 were great, if these features are added in GTA V, it would be amazing! For me, GTA IV’s gameplay was more fun than GTA V. GTA V's gameplay is arcade rather than being more realistic.
Image source: Yan2295.
4. Improved AI
AI in RDR2 is a technical achievement as the choices we make (defuse, greet, and antagonize) brings a wide array of reactions from the NPCs. Some will ignore you, some will greet while others will either engage in a gunfight or fist fight.
GTA V, on the other hand features NPCs that are not fun to interact with, partly due to the technology being used during the PS3 and Xbox 360 era. Improved AI calls for more fun and engaging into trouble.
5. More Story Content
Remember when Rockstar Games announced a story DLC after GTA V was released and later cancelled, to focus on GTA: Online.
Maybe the time has finally arrived when we get our hands on the continuation of Michael, Trevor’s and Franklin’s story of creating mayhem as they thrive to survive in the world of Los Santos. The could be the unique selling point for the port.
6. Content from Online To Single Player
Fans of the series have been requesting long to give them weapons and clothes available exclusively for Online. The next generation game could feature a ton load of new weapons along with clothes and maybe apartments for players to purchase. This will allow them to live wherever they want, rather than sticking to one safe house during the course of the story.
7. More Immersion
In RDR2, you encounter various random quests and activities that you could take part. Maybe helping someone or making new friends or enemies as you choose. Taking advantage of the next gen consoles, many activities and side missions could be added to make story mode even more exciting than ever.
It will give room to more replay ability and make players return to experience something refreshing. More quirky characters added as side missions will be a great change.
8. More Interiors and Destruction
One of the drawbacks in GTA V was there was no way to enter someone’s house or enter any building. This lead to no destruction, as the building remained static even if grenades or rocket launchers were shot at any building.
More interiors equal more depth and detail in the game and it will be a great feature that will be a welcome change in the franchise. Just like RDR2, we should be able to enter any house or building and that would add to the overall immersion. Let players create mayhem across Los Santos.
Gta V Jp Points Login
What is your view regarding the next gen port of GTA V and what could or could not be added in the final build?
Gta V What Do Jp Points Do
We know that people want to see something regarding GTA VI. But we guess, the more we wait, the better it gets. Let us know your opinion down in the comments or on social media.
Gta V Jp Points Auto
GTA V for PS5 and Xbox Series X comes out in the second half of 2021.